A high-angle view of a supervillain's underground lair carved into a volcanic is

A high-angle view of a supervillain's underground lair carved into a volcanic island, inspired by the Evil Genius video game. The scene shows interconnected rooms with retro-futuristic decor: gold-trimmed control rooms filled with blinking monitors, training rooms with colorful equipment, prison cells with force fields, and luxurious private quarters featuring 1960s spy-movie aesthetics. Minions in yellow jumpsuits patrol the corridors, and a massive world domination map glows at the center of the operations hub. Lava tubes, reinforced blast doors, and hidden elevators are integrated into the design. The mood is colorful, stylized, and slightly humorous, reflecting the exaggerated comic-book villain style.Evil genius l41r, <lora:Evil_genius_l41r-i:1>, Masterpiece,best quality,hi res,8k,hi res,8k,award winning,(sharp focus, intricate, highly detailed),
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A high-angle view of a supervillain's underground lair carved into a volcanic island, inspired by the Evil Genius video game. The scene shows interconnected rooms with retro-futuristic decor: gold-trimmed control rooms filled with blinking monitors, training rooms with colorful equipment, prison cells with force fields, and luxurious private quarters featuring 1960s spy-movie aesthetics. Minions in yellow jumpsuits patrol the corridors, and a massive world domination map glows at the center of the operations hub. Lava tubes, reinforced blast doors, and hidden elevators are integrated into the design. The mood is colorful, stylized, and slightly humorous, reflecting the exaggerated comic-book villain style.Evil genius l41r, <lora:Evil_genius_l41r-i:1>, Masterpiece,best quality,hi res,8k,hi res,8k,award winning,(sharp focus, intricate, highly detailed),
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