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Wide cinematic shot of a "Post-Apocalyptic School". The interior of a vast

Wide cinematic shot of a "Post-Apocalyptic School". The interior of a vast, decayed classroom, bathed in the haunting light of a perpetual golden hour that streams through broken, boarded-up windows. Thick dust motes float in the air. Rows of dilapidated desks are covered in a layer of dust, ash, and forgotten notebooks. A large chalkboard is half-collapsed, covered in faded equations and ghostly traces of chalk. Nature is reclaiming the space: thick ivy and moss crawl through cracks in the walls, and a young, resilient sapling has burst through the cracked concrete floor near the teacher's desk. In the center of the room, a single, makeshift desk is neatly organized with salvaged items: a stack of pristine books, a pot of ink made from charcoal, and a row of carefully placed geodes and rusted toys instead of textbooks. The atmosphere is one of melancholic silence and quiet resilience. Cinematic lighting, volumetric god rays, hyper-realistic, photorealistic, Unreal Engine 5, detailed textures of decay, dust, and water stains. Style of Simon Stålenhag and a touch of Fallout game concept art.

Wide cinematic shot of a "Post-Apocalyptic School". The interior of a vast, decayed classroom, bathed in the haunting light of a perpetual golden hour that streams through broken, boarded-up windows. Thick dust motes float in the air. Rows of dilapidated desks are covered in a layer of dust, ash, and forgotten notebooks. A large chalkboard is half-collapsed, covered in faded equations and ghostly traces of chalk. Nature is reclaiming the space: thick ivy and moss crawl through cracks in the walls, and a young, resilient sapling has burst through the cracked concrete floor near the teacher's desk. In the center of the room, a single, makeshift desk is neatly organized with salvaged items: a stack of pristine books, a pot of ink made from charcoal, and a row of carefully placed geodes and rusted toys instead of textbooks. The atmosphere is one of melancholic silence and quiet resilience. Cinematic lighting, volumetric god rays, hyper-realistic, photorealistic, Unreal Engine 5, detailed textures of decay, dust, and water stains. Style of Simon Stålenhag and a touch of Fallout game concept art.

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kivik2025
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Wide cinematic shot of a "Post-Apocalyptic School". The interior of a vast, decayed classroom, bathed in the haunting light of a perpetual golden hour that streams through broken, boarded-up windows. Thick dust motes float in the air. Rows of dilapidated desks are covered in a layer of dust, ash, and forgotten notebooks. A large chalkboard is half-collapsed, covered in faded equations and ghostly traces of chalk. Nature is reclaiming the space: thick ivy and moss crawl through cracks in the walls, and a young, resilient sapling has burst through the cracked concrete floor near the teacher's desk. In the center of the room, a single, makeshift desk is neatly organized with salvaged items: a stack of pristine books, a pot of ink made from charcoal, and a row of carefully placed geodes and rusted toys instead of textbooks. The atmosphere is one of melancholic silence and quiet resilience. Cinematic lighting, volumetric god rays, hyper-realistic, photorealistic, Unreal Engine 5, detailed textures of decay, dust, and water stains. Style of Simon Stålenhag and a touch of Fallout game concept art.
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提示词
Wide cinematic shot of a "Post-Apocalyptic School". The interior of a vast, decayed classroom, bathed in the haunting light of a perpetual golden hour that streams through broken, boarded-up windows. Thick dust motes float in the air. Rows of dilapidated desks are covered in a layer of dust, ash, and forgotten notebooks. A large chalkboard is half-collapsed, covered in faded equations and ghostly traces of chalk. Nature is reclaiming the space: thick ivy and moss crawl through cracks in the walls, and a young, resilient sapling has burst through the cracked concrete floor near the teacher's desk. In the center of the room, a single, makeshift desk is neatly organized with salvaged items: a stack of pristine books, a pot of ink made from charcoal, and a row of carefully placed geodes and rusted toys instead of textbooks. The atmosphere is one of melancholic silence and quiet resilience. Cinematic lighting, volumetric god rays, hyper-realistic, photorealistic, Unreal Engine 5, detailed textures of decay, dust, and water stains. Style of Simon Stålenhag and a touch of Fallout game concept art.
风格
图片尺寸
688 X 1024
创作
尺寸
1376X2048
日期
Sep 19, 2025
模式
实验室
类型
upscale
模型 & 风格
LORA
WOW Flux Detail and Aesthetics
RealAnime
LORA
RealAnime
Muradian-style 3D detailing
LORA
Muradian-style 3D detailing
Ashley Wood
LORA
Ashley Wood
YFG ChatGPT 4o Style [Flux]
LORA
YFG ChatGPT 4o Style [Flux]
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#写实
#摄影
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