Top-down, fully overhead view, ultra-realistic, high-fantasy steampunk Aetherwor

Top-down, fully overhead view, ultra-realistic, high-fantasy steampunk Aetherworks Bastion battlemap in the style of a World of Warcraft masterpiece city. This is the northern gear of a sprawling floating metropolis, densely packed with dozens of interconnected gnome workshops, multi-story arcane foundries, and towering power stations. The entire platform is a maze of bronze and steel buildings, domed glass rooftops, rotating ventilation fans, and reinforced copper walkways. Massive arcano-mechanical power cores pulse at the center, surrounded by concentric gear arrays and a network of glowing blue aether conduits. Steam exhaust vents release plumes of vapor between buildings, while mechanical cranes and cargo lifts operate at every corner. Skycraft docks, maintenance gantries, and bustling alleys are filled with gnome engineers in leather aprons, working on exposed machinery. Lighting is bright and metallic, with sunlight reflecting off polished surfaces and casting sharp shadows. Special details: swirling steam clouds, animated gearwork, suspended cargo, and intricate brass piping running across rooftops. No isometric or angled perspective, no antique map elements, no labels, no borders. Every surface and structure is hyper-detailed, immersive, and perfect for fantasy RPG grid play.
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Top-down, fully overhead view, ultra-realistic, high-fantasy steampunk Aetherworks Bastion battlemap in the style of a World of Warcraft masterpiece city. This is the northern gear of a sprawling floating metropolis, densely packed with dozens of interconnected gnome workshops, multi-story arcane foundries, and towering power stations. The entire platform is a maze of bronze and steel buildings, domed glass rooftops, rotating ventilation fans, and reinforced copper walkways. Massive arcano-mechanical power cores pulse at the center, surrounded by concentric gear arrays and a network of glowing blue aether conduits. Steam exhaust vents release plumes of vapor between buildings, while mechanical cranes and cargo lifts operate at every corner. Skycraft docks, maintenance gantries, and bustling alleys are filled with gnome engineers in leather aprons, working on exposed machinery. Lighting is bright and metallic, with sunlight reflecting off polished surfaces and casting sharp shadows. Special details: swirling steam clouds, animated gearwork, suspended cargo, and intricate brass piping running across rooftops. No isometric or angled perspective, no antique map elements, no labels, no borders. Every surface and structure is hyper-detailed, immersive, and perfect for fantasy RPG grid play.
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