[Style: "masterpiece, realistic, (photorealistic Realism), ultra
![[Style: "masterpiece, realistic, (photorealistic Realism), ultra-detailed, UHD, Hyper high resolution" - "(Hyper quality, intricate ultra-detailed digital art)"] (Key Directive: - ("The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {"Eyes: (acid-resistant terminology) (macro-details:1.5): * Moist corneal surface (visible aqueous layer:1.2) * Generates Hyper-detailed iris., eyes like ["cosmic black hole, hollow" | "iris shape"](brown with gold flecks) * Precise limbal ring (slightly darker pigmentation:1.1) * Pupil micro-texture (irregular edge authenticity:0.9) * Vasculature in sclera (subtle red veins radiating from limbus)" - "Lashes: blue individual synthetic fibers (crosshatched roots:1.2, clump-free separation)" (Post-Processing: - "Frequency separation for skin vs eye details" - "Selective sharpening: eyes200%, hair80%" - "Denoise: luminance20, color35 (retain corneal speculars)") }(Avoid: "pupil distortion, uncanny valley asymmetry, plastic-like wetness") Vivid colors, HDR effect, Professional lighting, Studio quality, Detailed texture expression, (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps")](https://image.cdn2.seaart.me/2025-05-14/d0iafjle878c73b2ouvg/93d07aa762177ea4d46140ca581434ef_high.webp)
[Style: "masterpiece, realistic, (photorealistic Realism), ultra-detailed, UHD, Hyper high resolution" - "(Hyper quality, intricate ultra-detailed digital art)"] (Key Directive: - ("The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {"Eyes: (acid-resistant terminology) (macro-details:1.5): * Moist corneal surface (visible aqueous layer:1.2) * Generates Hyper-detailed iris., eyes like ["cosmic black hole, hollow" | "iris shape"](brown with gold flecks) * Precise limbal ring (slightly darker pigmentation:1.1) * Pupil micro-texture (irregular edge authenticity:0.9) * Vasculature in sclera (subtle red veins radiating from limbus)" - "Lashes: blue individual synthetic fibers (crosshatched roots:1.2, clump-free separation)" (Post-Processing: - "Frequency separation for skin vs eye details" - "Selective sharpening: eyes200%, hair80%" - "Denoise: luminance20, color35 (retain corneal speculars)") }(Avoid: "pupil distortion, uncanny valley asymmetry, plastic-like wetness") Vivid colors, HDR effect, Professional lighting, Studio quality, Detailed texture expression, (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps")
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[Style: "masterpiece, realistic, (photorealistic Realism), ultra-detailed, UHD, Hyper high resolution" - "(Hyper quality, intricate ultra-detailed digital art)"] (Key Directive: - ("The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {"Eyes: (acid-resistant terminology) (macro-details:1.5): * Moist corneal surface (visible aqueous layer:1.2) * Generates Hyper-detailed iris., eyes like ["cosmic black hole, hollow" | "iris shape"](brown with gold flecks) * Precise limbal ring (slightly darker pigmentation:1.1) * Pupil micro-texture (irregular edge authenticity:0.9) * Vasculature in sclera (subtle red veins radiating from limbus)" - "Lashes: blue individual synthetic fibers (crosshatched roots:1.2, clump-free separation)" (Post-Processing: - "Frequency separation for skin vs eye details" - "Selective sharpening: eyes200%, hair80%" - "Denoise: luminance20, color35 (retain corneal speculars)") }(Avoid: "pupil distortion, uncanny valley asymmetry, plastic-like wetness") Vivid colors, HDR effect, Professional lighting, Studio quality, Detailed texture expression, (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps")
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