"Conjure a breathtakingly realistic 3D female character in the realm of Unreal E

"Conjure a breathtakingly realistic 3D female character in the realm of Unreal Engine 6, where every detail whispers ' lifelike'. Imagine a young woman in her early 20s, with a radiant, golden-beige complexion that seems to glow from within. Her dark brown hair cascades down her back like a waterfall of night, with subtle waves and golden highlights that dance in the light. Her skin is a masterpiece of intricate textures, boasting delicate papillary ridges and epidermal patterns on her fingertips, and soft, natural-looking folds around her eyes, mouth, and joints. Veins and capillaries whisper beneath the surface, while subtle skin imperfections - a smattering of freckles, a few moles, and the faintest hint of acne scars - add depth and character to her features. Her eyes are pools of bright, shining wonder, fringed with luscious lashes and sparkling like gemstones in the light. Her full, luscious lips curve into a gentle smile, subtly glossy and inviting. Her body is a masterpiece of voluptuous yet slender elegance, with a toned, hourglass physique that seems sculpted by the gods themselves. Every curve and contour seems to have been precision-crafted to create a sense of fluid, organic movement. Render this breathtaking beauty in Unreal Engine 6's cutting-edge glory, with dynamic lighting, global illumination, and physically based rendering that makes her seem almost real. Aim for a high-poly count of 10 million polys or more, and an output resolution of 4K or higher, to capture every nuance and detail in stunning clarity." In a black background, a strong light slanted in from the upper right corner, the spotlight coming from the upper corner is shining center, hyper-focus on details, solo, alone, sole focus, Jade Chan, black hair, short black hair, beautiful matching brown eyes, eye and pupil symmetry, eyelid symmetry, some facial symmetry, very-detailed lips, very-real lip-texture a certain allure
提示词
复制
"Conjure a breathtakingly realistic 3D female character in the realm of Unreal Engine 6, where every detail whispers ' lifelike'.
Imagine a young woman in her early 20s, with a radiant, golden-beige complexion that seems to glow from within. Her dark brown hair cascades down her back like a waterfall of night, with subtle waves and golden highlights that dance in the light.
Her skin is a masterpiece of intricate textures, boasting delicate papillary ridges and epidermal patterns on her fingertips, and soft, natural-looking folds around her eyes, mouth, and joints. Veins and capillaries whisper beneath the surface, while subtle skin imperfections - a smattering of freckles, a few moles, and the faintest hint of acne scars - add depth and character to her features.
Her eyes are pools of bright, shining wonder, fringed with luscious lashes and sparkling like gemstones in the light. Her full, luscious lips curve into a gentle smile, subtly glossy and inviting.
Her body is a masterpiece of voluptuous yet slender elegance, with a toned, hourglass physique that seems sculpted by the gods themselves. Every curve and contour seems to have been precision-crafted to create a sense of fluid, organic movement.
Render this breathtaking beauty in Unreal Engine 6's cutting-edge glory, with dynamic lighting, global illumination, and physically based rendering that makes her seem almost real. Aim for a high-poly count of 10 million polys or more, and an output resolution of 4K or higher, to capture every nuance and detail in stunning clarity." In a black background, a strong light slanted in from the upper right corner, the spotlight coming from the upper corner is shining center, hyper-focus on details, solo, alone, sole focus, Jade Chan, black hair, short black hair, beautiful matching brown eyes, eye and pupil symmetry, eyelid symmetry, some facial symmetry, very-detailed lips, very-real lip-texture a certain allure
信息
模型 & 风格
共 0 条评论
0
0