Create a, world where architecture hears the stars, and the emptiness of space i

Create a, world where architecture hears the stars, and the emptiness of space is filled with mysteries. It's not just a landscape — a symphony of sound and light, where abandonment becomes art, and nature dances with technology. *1. Shell-House:** - ** architecture:** - **form:** with veins, simulating an auricle. - ** Floors :** - **First:** - The roof is a “tympanic membrane” made of translucent quartz (absorbs cosmic noise). - ** second :** Glass spiral-shaped balcony, Oblong buildings with flattened edges. - **details:** - The walls are covered with bioluminous skin (burst, blue and gold), react to the sound. - The contrast between dark wastelands and bright bulbs, sized vibrating from radio waves. **2. Wastelands and puddles:** - **landscape:** - **Earth:** Ash gray soil with cracks, resembling neural networks. - **puddles:** - Metallic water (liquid nanoparticles). - “Grass” — crystalline fibers, A massive “bowl” of black basalt with fan pores {x} shimmering from purple to emerald when touched. - **background:** - Sky in the form of a stellar nebula (pink, turquoise , purple). - Glare on glass balconies from distant stars, absorbed by the wasteland. **3. Bulbs and bubbles:** - ** sources :** - Giant glass bulbs, ingrown into the ground near houses. - Inside — gas mixtures (neon, Argon), glowing to the beat of. - **vesicles:** - Spiral up, as they increase in. - When: - Release clouds of dust, forming holographic images (persons, symbol, cards). - Emit low frequencies, that make house walls vibrate. **4. Visual accents (8K):** - **light:** - On the horizon are the ruins of ancient space stations/in puddles. based on “cartilage” made of heavy-duty gel. - **textures:** - House pores with the effect of “breathable” skin. - Crystals in puddles with microcracks, sound waves filled with glowing liquid, Science Fiction style
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Create a, world where architecture hears the stars, and the emptiness of space is filled with mysteries. It's not just a landscape — a symphony of sound and light, where abandonment becomes art, and nature dances with technology.
*1. Shell-House:**
- ** architecture:**
- **form:** with veins, simulating an auricle.
- ** Floors :**
- **First:** - The roof is a “tympanic membrane” made of translucent quartz (absorbs cosmic noise).
- ** second :** Glass spiral-shaped balcony, Oblong buildings with flattened edges.
- **details:**
- The walls are covered with bioluminous skin (burst, blue and gold), react to the sound.
- The contrast between dark wastelands and bright bulbs, sized vibrating from radio waves.
**2. Wastelands and puddles:**
- **landscape:**
- **Earth:** Ash gray soil with cracks, resembling neural networks.
- **puddles:**
- Metallic water (liquid nanoparticles).
- “Grass” — crystalline fibers, A massive “bowl” of black basalt with fan pores {x} shimmering from purple to emerald when touched.
- **background:**
- Sky in the form of a stellar nebula (pink, turquoise , purple).
- Glare on glass balconies from distant stars, absorbed by the wasteland.
**3. Bulbs and bubbles:**
- ** sources :**
- Giant glass bulbs, ingrown into the ground near houses.
- Inside — gas mixtures (neon, Argon), glowing to the beat of.
- **vesicles:**
- Spiral up, as they increase in.
- When:
- Release clouds of dust, forming holographic images (persons, symbol, cards).
- Emit low frequencies, that make house walls vibrate.
**4. Visual accents (8K):**
- **light:**
- On the horizon are the ruins of ancient space stations/in puddles.
based on “cartilage” made of heavy-duty gel.
- **textures:**
- House pores with the effect of “breathable” skin.
- Crystals in puddles with microcracks, sound waves filled with glowing liquid, Science Fiction style
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