[Style: "masterpiece, realistic, (photorealistic Realism 16K Quality
![[Style: "masterpiece, realistic, (photorealistic Realism 16K Quality), ultra-detailed, UHD, Hyper high resolution" - "(Hyper quality, intricate ultra-detailed digital art)"] (Key Directive: - ("The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {Character: "20-year-old white female" | Face: "symmetrical, pale skin, full lips, red lipstick: 1.15" | Eyes: "brown irises (hyper-detailed pupils:1.2), blue false lashes:1.28" | Hair: "waist-length white curly (setting light reflections: 0.5)" | Pose: "dynamic side position" Outfit: [Top: "white tight long-sleeved top (body-hugging, richly decorated: 0.9)"] [Bottom: "long pants ((low waist, tight, plain))"] Environment: "((photo from head to knee:1.3))" | "garden street at sunset (((rain-slick cobblestones), colorful flowers, cherry blossoms))" | Lighting: - ("Cinematic clarity and global illumination") Technical Specs: (DOF: "shallow, f/1.8, blurred crowd in background") (Post-Processing: "Specifications: (DPF: "deep, f/1.8, distinct garden in the background") (Post-production: "chromatic aberration: 0.7") (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") The ultra-Highres,Unreal 5,Subsurface scattering,PBR Texturing,Post-Processing,Anisotropic Filtering,depth of fields,Maximum Sharpness and Sharpness,multi-layered texture,Albedo and Specular maps,Surface Shading,Precise simulation of light-material interactions,perfectly proportions,Octane rendering,Two-tone illumination,Wide Aperture, low ISO, white balance, The rule of thirds }](https://image.cdn2.seaart.me/2025-04-14/cvun8bte878c73915vlg/2e8103b29038edd3fa369ef99249cf74_high.webp)
[Style: "masterpiece, realistic, (photorealistic Realism 16K Quality), ultra-detailed, UHD, Hyper high resolution" - "(Hyper quality, intricate ultra-detailed digital art)"] (Key Directive: - ("The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {Character: "20-year-old white female" | Face: "symmetrical, pale skin, full lips, red lipstick: 1.15" | Eyes: "brown irises (hyper-detailed pupils:1.2), blue false lashes:1.28" | Hair: "waist-length white curly (setting light reflections: 0.5)" | Pose: "dynamic side position" Outfit: [Top: "white tight long-sleeved top (body-hugging, richly decorated: 0.9)"] [Bottom: "long pants ((low waist, tight, plain))"] Environment: "((photo from head to knee:1.3))" | "garden street at sunset (((rain-slick cobblestones), colorful flowers, cherry blossoms))" | Lighting: - ("Cinematic clarity and global illumination") Technical Specs: (DOF: "shallow, f/1.8, blurred crowd in background") (Post-Processing: "Specifications: (DPF: "deep, f/1.8, distinct garden in the background") (Post-production: "chromatic aberration: 0.7") (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") The ultra-Highres,Unreal 5,Subsurface scattering,PBR Texturing,Post-Processing,Anisotropic Filtering,depth of fields,Maximum Sharpness and Sharpness,multi-layered texture,Albedo and Specular maps,Surface Shading,Precise simulation of light-material interactions,perfectly proportions,Octane rendering,Two-tone illumination,Wide Aperture, low ISO, white balance, The rule of thirds }
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[Style: "masterpiece, realistic, (photorealistic Realism 16K Quality), ultra-detailed, UHD, Hyper high resolution" - "(Hyper quality, intricate ultra-detailed digital art)"] (Key Directive: - ("The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {Character: "20-year-old white female" | Face: "symmetrical, pale skin, full lips, red lipstick: 1.15" | Eyes: "brown irises (hyper-detailed pupils:1.2), blue false lashes:1.28" | Hair: "waist-length white curly (setting light reflections: 0.5)" | Pose: "dynamic side position" Outfit: [Top: "white tight long-sleeved top (body-hugging, richly decorated: 0.9)"] [Bottom: "long pants ((low waist, tight, plain))"] Environment: "((photo from head to knee:1.3))" | "garden street at sunset (((rain-slick cobblestones), colorful flowers, cherry blossoms))" | Lighting: - ("Cinematic clarity and global illumination") Technical Specs: (DOF: "shallow, f/1.8, blurred crowd in background") (Post-Processing: "Specifications: (DPF: "deep, f/1.8, distinct garden in the background") (Post-production: "chromatic aberration: 0.7") (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") The ultra-Highres,Unreal 5,Subsurface scattering,PBR Texturing,Post-Processing,Anisotropic Filtering,depth of fields,Maximum Sharpness and Sharpness,multi-layered texture,Albedo and Specular maps,Surface Shading,Precise simulation of light-material interactions,perfectly proportions,Octane rendering,Two-tone illumination,Wide Aperture, low ISO, white balance, The rule of thirds }
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