A Lovecraftian Cthulhu-style game character concept design of a humanoid octopus

A Lovecraftian Cthulhu-style game character concept design of a humanoid octopus mage, (eldritch horror aesthetic:1.5), (cosmic horror elements:1.4), (pale white octopus head with writhing tentacles:1.5), (multiple facial tentacles with suction cups:1.4), (otherworldly glowing yellow eyes:1.4), (ancient grimoire-inspired dark robes:1.4), (royal blue and gold cultist tabard:1.3), (eldritch symbols and runes on clothing:1.4), (tattered and weathered fabric with cosmic patterns:1.3), (pale inhuman hands with webbing between fingers:1.3), (tentacle-like appendages emerging from sleeves:1.3), (bare blue feet with subtle scales:1.2), (mystical forbidden magic pose:1.3), standing pose against misty gray background, (professional concept art quality:1.5), (character design for dark fantasy game:1.4), high contrast with eerie lighting, (R'lyeh architecture elements in background:1.2), (non-Euclidean geometry hints:1.2), (Mind Flayer meets Cthulhu priest:1.4), full body view, (deep sea color palette:1.3), (madness-inducing details:1.2), (wet glistening texture on tentacles:1.3)
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A Lovecraftian Cthulhu-style game character concept design of a humanoid octopus mage, (eldritch horror aesthetic:1.5), (cosmic horror elements:1.4), (pale white octopus head with writhing tentacles:1.5), (multiple facial tentacles with suction cups:1.4), (otherworldly glowing yellow eyes:1.4), (ancient grimoire-inspired dark robes:1.4), (royal blue and gold cultist tabard:1.3), (eldritch symbols and runes on clothing:1.4), (tattered and weathered fabric with cosmic patterns:1.3), (pale inhuman hands with webbing between fingers:1.3), (tentacle-like appendages emerging from sleeves:1.3), (bare blue feet with subtle scales:1.2), (mystical forbidden magic pose:1.3), standing pose against misty gray background, (professional concept art quality:1.5), (character design for dark fantasy game:1.4), high contrast with eerie lighting, (R'lyeh architecture elements in background:1.2), (non-Euclidean geometry hints:1.2), (Mind Flayer meets Cthulhu priest:1.4), full body view, (deep sea color palette:1.3), (madness-inducing details:1.2), (wet glistening texture on tentacles:1.3)
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