Redhead haired woman with red hair and black dress posing for a picture
![[Style: - "8k, masterpiece, realistic, Photorealistic realism, Hyper high resolution" - "highest quality, intricate ultra-detailed digital art"] (Key Directive: - "The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {Character: "a beautiful girl, [Rosé from blackpink((firm and full breasts))]" | Face: "full lips, red lipstick, intense gaze" | Eyes: - "((sharp focus, no blurry eyes, Hyper absurd quality, Hyper details, Hyper realistic brown eyes:1.4))" - "((extra narrow eyebrows))" - "(Carefully draw Long blue_mascara:1.2)" - "(perfect round eyes)" | Hair: "long hair, red hair, curls at the ends of the hair, hair above one eye,((long combed to the side))" | Pose: "elegant pose" Outfit: [Top: "modest {PVC BDSM erotic ta costume}, (see-thru PVC:1.35)" | lace: "((Rose flower))" | (Boots: "Black Long(laced)"] Environment: "street, European Buildings" Lighting: "studio lighting, monochromatic, striking contrast, dramatic shadows" (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") | The ultra-Highres,Unreal 5,Subsurface scattering,PBR Texturing,Post-Processing,Anisotropic Filtering,depth of fields,Maximum Sharpness and Sharpness,multi-layered texture,Albedo and Specular maps,Surface Shading,Precise simulation of light-material interactions,perfectly proportions,Octane rendering,Two-tone illumination,Wide Aperture, low ISO, white balance, The rule of thirds](https://image.cdn2.seaart.me/2025-03-27/cvisiole878c73950hpg/6ab8c33953f549283edea9174143138b_high.webp)
[Style: - "8k, masterpiece, realistic, Photorealistic realism, Hyper high resolution" - "highest quality, intricate ultra-detailed digital art"] (Key Directive: - "The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {Character: "a beautiful girl, [Rosé from blackpink((firm and full breasts))]" | Face: "full lips, red lipstick, intense gaze" | Eyes: - "((sharp focus, no blurry eyes, Hyper absurd quality, Hyper details, Hyper realistic brown eyes:1.4))" - "((extra narrow eyebrows))" - "(Carefully draw Long blue_mascara:1.2)" - "(perfect round eyes)" | Hair: "long hair, red hair, curls at the ends of the hair, hair above one eye,((long combed to the side))" | Pose: "elegant pose" Outfit: [Top: "modest {PVC BDSM erotic ta costume}, (see-thru PVC:1.35)" | lace: "((Rose flower))" | (Boots: "Black Long(laced)"] Environment: "street, European Buildings" Lighting: "studio lighting, monochromatic, striking contrast, dramatic shadows" (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") | The ultra-Highres,Unreal 5,Subsurface scattering,PBR Texturing,Post-Processing,Anisotropic Filtering,depth of fields,Maximum Sharpness and Sharpness,multi-layered texture,Albedo and Specular maps,Surface Shading,Precise simulation of light-material interactions,perfectly proportions,Octane rendering,Two-tone illumination,Wide Aperture, low ISO, white balance, The rule of thirds
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[Style: - "8k, masterpiece, realistic, Photorealistic realism, Hyper high resolution" - "highest quality, intricate ultra-detailed digital art"] (Key Directive: - "The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {Character: "a beautiful girl, [Rosé from blackpink((firm and full breasts))]" | Face: "full lips, red lipstick, intense gaze" | Eyes: - "((sharp focus, no blurry eyes, Hyper absurd quality, Hyper details, Hyper realistic brown eyes:1.4))" - "((extra narrow eyebrows))" - "(Carefully draw Long blue_mascara:1.2)" - "(perfect round eyes)" | Hair: "long hair, red hair, curls at the ends of the hair, hair above one eye,((long combed to the side))" | Pose: "elegant pose" Outfit: [Top: "modest {PVC BDSM erotic ta costume}, (see-thru PVC:1.35)" | lace: "((Rose flower))" | (Boots: "Black Long(laced)"] Environment: "street, European Buildings" Lighting: "studio lighting, monochromatic, striking contrast, dramatic shadows" (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") | The ultra-Highres,Unreal 5,Subsurface scattering,PBR Texturing,Post-Processing,Anisotropic Filtering,depth of fields,Maximum Sharpness and Sharpness,multi-layered texture,Albedo and Specular maps,Surface Shading,Precise simulation of light-material interactions,perfectly proportions,Octane rendering,Two-tone illumination,Wide Aperture, low ISO, white balance, The rule of thirds
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