There are many trees in the forest with lights on them

STYLE: Semi-realistic with cartoon elements, similar to stylized 3D animation. Textures should be detailed but shapes slightly exaggerated. NO HUMAN OR ANTHROPOMORPHIC CHARACTERS in this image. TIME: Night has fallen in the forest depths. Darkness dominates with only minimal ambient light filtering through. LIGHTING: Very low visibility with deep shadows. Moonlight struggles to penetrate the dense canopy, creating small patches of blue-tinted light on the forest floor. The scene is predominantly dark with strategic highlights to create depth and mystery. SCENE: The interior of a dense prehistoric forest. Massive ancient tree trunks rise like columns, their bases covered in luminescent fungi that provide subtle, eerie blue-green glow. Giant ferns and prehistoric plants create a maze-like undergrowth. CHARACTER PLACEMENT: A clear, narrow natural pathway winds through the center of the composition. IMPORTANT: Leave two distinct empty spaces along this path: 1. First character position: A flat area in the left foreground of the path, approximately 1/3 from the left edge of the image 2. Second character position: A slightly elevated area (perhaps on a root or small rock) in the right middle-ground of the path, approximately 2/3 from the left edge These spaces should be noticeably empty and well-lit compared to surroundings, making it obvious they're meant for character placement. DO NOT include any characters. Twisted vines hang from above, and the forest floor is covered with fallen leaves, moss, and small primitive flowers. Mist hovers close to the ground, adding to the mysterious atmosphere. The dense vegetation creates natural walls on either side of the path. Small details include glowing insects, colorful mushrooms, and a small stream reflecting what little light there is. NO modern elements, structures, technology, dinosaurs or other large creatures should appear anywhere in the scene.
提示词
复制
STYLE: Semi-realistic with cartoon elements, similar to stylized 3D animation. Textures should be detailed but shapes slightly exaggerated. NO HUMAN OR ANTHROPOMORPHIC CHARACTERS in this image.
TIME: Night has fallen in the forest depths. Darkness dominates with only minimal ambient light filtering through.
LIGHTING: Very low visibility with deep shadows. Moonlight struggles to penetrate the dense canopy, creating small patches of blue-tinted light on the forest floor. The scene is predominantly dark with strategic highlights to create depth and mystery.
SCENE: The interior of a dense prehistoric forest. Massive ancient tree trunks rise like columns, their bases covered in luminescent fungi that provide subtle, eerie blue-green glow. Giant ferns and prehistoric plants create a maze-like undergrowth.
CHARACTER PLACEMENT: A clear, narrow natural pathway winds through the center of the composition. IMPORTANT: Leave two distinct empty spaces along this path:
1. First character position: A flat area in the left foreground of the path, approximately 1/3 from the left edge of the image
2. Second character position: A slightly elevated area (perhaps on a root or small rock) in the right middle-ground of the path, approximately 2/3 from the left edge
These spaces should be noticeably empty and well-lit compared to surroundings, making it obvious they're meant for character placement. DO NOT include any characters.
Twisted vines hang from above, and the forest floor is covered with fallen leaves, moss, and small primitive flowers. Mist hovers close to the ground, adding to the mysterious atmosphere. The dense vegetation creates natural walls on either side of the path.
Small details include glowing insects, colorful mushrooms, and a small stream reflecting what little light there is. NO modern elements, structures, technology, dinosaurs or other large creatures should appear anywhere in the scene.
信息
模型 & 风格
共 0 条评论
0
0