Blond haired girl with blue eyes and a black dress on a city street
![[Style: - "8k, masterpiece, realistic, Photorealistic realism, Hyper high resolution" - "highest quality, intricate ultra-detailed digital art"] (Key Directive: - "The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {Character: "a beautiful girl [Rosé from blackpink(firm and full breasts)]" | Face: "full lips, red lipstick, intense gaze" | Eyes: - "((sharp focus, no blurry eyes, Hyper absurd quality, Hyper details, Hyper realistic brown eyes:1.4))" - "((extra narrow eyebrows))" - "(Carefully draw Long blue_mascara:1.2)" - "(perfect round eyes)" | Hair: "short hair, white hair, curls at the ends of the hair, hair above one eye,(short combed to the side)" | Pose: "elegant pose" Outfit: [Top: "Wear an off-the-shoulder top, modest BDSM costume, (see-thru PVC:1.2)" | lace: "Rose flower" | Boots: "Black Long,(laced)"] Environment: "street, European Buildings" Lighting: "studio lighting, monochromatic, striking contrast, dramatic shadows" (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") | The ultra-Highres,Unreal 5,Subsurface scattering,PBR Texturing,Post-Processing,Anisotropic Filtering,depth of fields,Maximum Sharpness and Sharpness,multi-layered texture,Albedo and Specular maps,Surface Shading,Precise simulation of light-material interactions,perfectly proportions,Octane rendering,Two-tone illumination,Wide Aperture, low ISO, white balance, The rule of thirds](https://image.cdn2.seaart.me/2025-03-18/cvct265e878c738f9id0/f9f5fc53775f85057da087084ba1480b_high.webp)
[Style: - "8k, masterpiece, realistic, Photorealistic realism, Hyper high resolution" - "highest quality, intricate ultra-detailed digital art"] (Key Directive: - "The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {Character: "a beautiful girl [Rosé from blackpink(firm and full breasts)]" | Face: "full lips, red lipstick, intense gaze" | Eyes: - "((sharp focus, no blurry eyes, Hyper absurd quality, Hyper details, Hyper realistic brown eyes:1.4))" - "((extra narrow eyebrows))" - "(Carefully draw Long blue_mascara:1.2)" - "(perfect round eyes)" | Hair: "short hair, white hair, curls at the ends of the hair, hair above one eye,(short combed to the side)" | Pose: "elegant pose" Outfit: [Top: "Wear an off-the-shoulder top, modest BDSM costume, (see-thru PVC:1.2)" | lace: "Rose flower" | Boots: "Black Long,(laced)"] Environment: "street, European Buildings" Lighting: "studio lighting, monochromatic, striking contrast, dramatic shadows" (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") | The ultra-Highres,Unreal 5,Subsurface scattering,PBR Texturing,Post-Processing,Anisotropic Filtering,depth of fields,Maximum Sharpness and Sharpness,multi-layered texture,Albedo and Specular maps,Surface Shading,Precise simulation of light-material interactions,perfectly proportions,Octane rendering,Two-tone illumination,Wide Aperture, low ISO, white balance, The rule of thirds
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[Style: - "8k, masterpiece, realistic, Photorealistic realism, Hyper high resolution" - "highest quality, intricate ultra-detailed digital art"] (Key Directive: - "The priority is the anatomical accuracy and texture of the materials" - "Ultra-sharp human eyes with biological accuracy") {Character: "a beautiful girl [Rosé from blackpink(firm and full breasts)]" | Face: "full lips, red lipstick, intense gaze" | Eyes: - "((sharp focus, no blurry eyes, Hyper absurd quality, Hyper details, Hyper realistic brown eyes:1.4))" - "((extra narrow eyebrows))" - "(Carefully draw Long blue_mascara:1.2)" - "(perfect round eyes)" | Hair: "short hair, white hair, curls at the ends of the hair, hair above one eye,(short combed to the side)" | Pose: "elegant pose" Outfit: [Top: "Wear an off-the-shoulder top, modest BDSM costume, (see-thru PVC:1.2)" | lace: "Rose flower" | Boots: "Black Long,(laced)"] Environment: "street, European Buildings" Lighting: "studio lighting, monochromatic, striking contrast, dramatic shadows" (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") | The ultra-Highres,Unreal 5,Subsurface scattering,PBR Texturing,Post-Processing,Anisotropic Filtering,depth of fields,Maximum Sharpness and Sharpness,multi-layered texture,Albedo and Specular maps,Surface Shading,Precise simulation of light-material interactions,perfectly proportions,Octane rendering,Two-tone illumination,Wide Aperture, low ISO, white balance, The rule of thirds
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