A group of four different characters standing on a stage with glowing lights
![Ultra-detailed MMORPG character selection screen, panoramic view of 5 floating holographic character models on crystal platforms,
each hero surrounded by their class sigils: [1] Paladin with golden light particles swirling around a floating sanctum shield,
[2] Shadow Assassin cloaked in rippling void energy with dagger trajectories frozen mid-air,
[3] Elemental Archmage casting prismatic spell circles that phase through the UI borders,
[4] Beastmaster accompanied by a glowing spirit wolf whose fur reacts to cursor proximity,
[5] Cyborg Samurai with neon circuit patterns pulsing across armor plates,
interactive UI elements: semi-transparent skill trees branching behind each character,
dynamic depth-of-field blur shifting with implied mouse movement,
celestial navigation bar above with constellation-themed menu buttons,
glowing runic parchment scroll unfurling at bottom showing character backstory,
color-coded energy trails connecting active character to selection confirmation orb,
art style blending Yoshitaka Amano's ethereal designs with League of Legends' UI clarity,
background of floating fantasy cityscape with weather changing based on selected class](https://image.cdn2.seaart.me/2025-03-16/cvbhrfle878c73f4v5ug/af3e8c9384c1a07f47215fa058ab7140_high.webp)
Ultra-detailed MMORPG character selection screen, panoramic view of 5 floating holographic character models on crystal platforms, each hero surrounded by their class sigils: [1] Paladin with golden light particles swirling around a floating sanctum shield, [2] Shadow Assassin cloaked in rippling void energy with dagger trajectories frozen mid-air, [3] Elemental Archmage casting prismatic spell circles that phase through the UI borders, [4] Beastmaster accompanied by a glowing spirit wolf whose fur reacts to cursor proximity, [5] Cyborg Samurai with neon circuit patterns pulsing across armor plates, interactive UI elements: semi-transparent skill trees branching behind each character, dynamic depth-of-field blur shifting with implied mouse movement, celestial navigation bar above with constellation-themed menu buttons, glowing runic parchment scroll unfurling at bottom showing character backstory, color-coded energy trails connecting active character to selection confirmation orb, art style blending Yoshitaka Amano's ethereal designs with League of Legends' UI clarity, background of floating fantasy cityscape with weather changing based on selected class
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Ultra-detailed MMORPG character selection screen, panoramic view of 5 floating holographic character models on crystal platforms,
each hero surrounded by their class sigils: [1] Paladin with golden light particles swirling around a floating sanctum shield,
[2] Shadow Assassin cloaked in rippling void energy with dagger trajectories frozen mid-air,
[3] Elemental Archmage casting prismatic spell circles that phase through the UI borders,
[4] Beastmaster accompanied by a glowing spirit wolf whose fur reacts to cursor proximity,
[5] Cyborg Samurai with neon circuit patterns pulsing across armor plates,
interactive UI elements: semi-transparent skill trees branching behind each character,
dynamic depth-of-field blur shifting with implied mouse movement,
celestial navigation bar above with constellation-themed menu buttons,
glowing runic parchment scroll unfurling at bottom showing character backstory,
color-coded energy trails connecting active character to selection confirmation orb,
art style blending Yoshitaka Amano's ethereal designs with League of Legends' UI clarity,
background of floating fantasy cityscape with weather changing based on selected class
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