Blond woman with braid hair and white top posing in a street
{ Character: "20-year-old Caucasian woman" | Face: - "symmetrical pale skin (subsurface scattering:1.3), full lips (vertical lip wrinkles:0.7)" - "Eyes: (acid-resistant terminology) (macro-details:1.5): Moist corneal surface (visible aqueous layer:1.2) Hyper-detailed iris stroma (brown with gold flecks) Precise limbal ring (slightly darker pigmentation:1.1) Pupil micro-texture (irregular edge authenticity:0.9) * Vasculature in sclera (subtle red veins radiating from limbus)" - "Lashes: blue individual synthetic fibers (crosshatched roots:1.2, clump-free separation)" | Hair: "white braid with split-end realism (neon light diffraction patterns)" | Pose: "combat-ready stance (biomechanically plausible spinal twist)" Technical Specs: (Optics: - "Zeiss Otus85mm f/1.4 lens (eye refraction calculations:1.3)" - "Shutter Speed:1/500 (freeze eye micro-movements)" - "Focus Stacking:7-point coverage on iris plane") (Post-Processing: - "Frequency separation for skin vs eye details" - "Selective sharpening: eyes200%, hair80%" - "Denoise: luminance20, color35 (retain corneal speculars)") (Avoid: "pupil distortion, uncanny valley asymmetry, plastic-like wetness") Attire: [Top: "white leather crop top (wrinkled texture, sweat sheen:0.6)"] Outfit: [Top: "pink long sleeve crop top (a bold, feminine, elaborately detailed: 0.7)"] [Bottom: "short denim shorts ((tight, smooth))"] Environment: "garden street at sunset (((rain-slick cobblestones), colorful flowers, cherry blossoms))" | Lighting: - "Cinematic clarity and global illumination") Technical Specs: (DOF: "shallow, f/1.8, blurred crowd in background") (Post-Processing: "Specifications: (DPF: "deep, f/1.8, distinct garden in the background") (Post-production: "chromatic aberration: 0.7") (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") }](https://image.cdn2.seaart.me/2025-02-22/cushs65e878c73d0651g/3a870f07f7226e9f6957219527b348d6_high.webp)
[Style: "Photorealistic, cinematic, cyberpunk"](Key Directive: "Ultra-sharp human eyes with biological accuracy"){ Character: "20-year-old Caucasian woman" | Face: - "symmetrical pale skin (subsurface scattering:1.3), full lips (vertical lip wrinkles:0.7)" - "Eyes: (acid-resistant terminology) (macro-details:1.5): Moist corneal surface (visible aqueous layer:1.2) Hyper-detailed iris stroma (brown with gold flecks) Precise limbal ring (slightly darker pigmentation:1.1) Pupil micro-texture (irregular edge authenticity:0.9) * Vasculature in sclera (subtle red veins radiating from limbus)" - "Lashes: blue individual synthetic fibers (crosshatched roots:1.2, clump-free separation)" | Hair: "white braid with split-end realism (neon light diffraction patterns)" | Pose: "combat-ready stance (biomechanically plausible spinal twist)" Technical Specs: (Optics: - "Zeiss Otus85mm f/1.4 lens (eye refraction calculations:1.3)" - "Shutter Speed:1/500 (freeze eye micro-movements)" - "Focus Stacking:7-point coverage on iris plane") (Post-Processing: - "Frequency separation for skin vs eye details" - "Selective sharpening: eyes200%, hair80%" - "Denoise: luminance20, color35 (retain corneal speculars)") (Avoid: "pupil distortion, uncanny valley asymmetry, plastic-like wetness") Attire: [Top: "white leather crop top (wrinkled texture, sweat sheen:0.6)"] Outfit: [Top: "pink long sleeve crop top (a bold, feminine, elaborately detailed: 0.7)"] [Bottom: "short denim shorts ((tight, smooth))"] Environment: "garden street at sunset (((rain-slick cobblestones), colorful flowers, cherry blossoms))" | Lighting: - "Cinematic clarity and global illumination") Technical Specs: (DOF: "shallow, f/1.8, blurred crowd in background") (Post-Processing: "Specifications: (DPF: "deep, f/1.8, distinct garden in the background") (Post-production: "chromatic aberration: 0.7") (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") }
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[Style: "Photorealistic, cinematic, cyberpunk"](Key Directive: "Ultra-sharp human eyes with biological accuracy"){ Character: "20-year-old Caucasian woman" | Face: - "symmetrical pale skin (subsurface scattering:1.3), full lips (vertical lip wrinkles:0.7)" - "Eyes: (acid-resistant terminology) (macro-details:1.5): Moist corneal surface (visible aqueous layer:1.2) Hyper-detailed iris stroma (brown with gold flecks) Precise limbal ring (slightly darker pigmentation:1.1) Pupil micro-texture (irregular edge authenticity:0.9) * Vasculature in sclera (subtle red veins radiating from limbus)" - "Lashes: blue individual synthetic fibers (crosshatched roots:1.2, clump-free separation)" | Hair: "white braid with split-end realism (neon light diffraction patterns)" | Pose: "combat-ready stance (biomechanically plausible spinal twist)" Technical Specs: (Optics: - "Zeiss Otus85mm f/1.4 lens (eye refraction calculations:1.3)" - "Shutter Speed:1/500 (freeze eye micro-movements)" - "Focus Stacking:7-point coverage on iris plane") (Post-Processing: - "Frequency separation for skin vs eye details" - "Selective sharpening: eyes200%, hair80%" - "Denoise: luminance20, color35 (retain corneal speculars)") (Avoid: "pupil distortion, uncanny valley asymmetry, plastic-like wetness") Attire: [Top: "white leather crop top (wrinkled texture, sweat sheen:0.6)"] Outfit: [Top: "pink long sleeve crop top (a bold, feminine, elaborately detailed: 0.7)"] [Bottom: "short denim shorts ((tight, smooth))"] Environment: "garden street at sunset (((rain-slick cobblestones), colorful flowers, cherry blossoms))" | Lighting: - "Cinematic clarity and global illumination") Technical Specs: (DOF: "shallow, f/1.8, blurred crowd in background") (Post-Processing: "Specifications: (DPF: "deep, f/1.8, distinct garden in the background") (Post-production: "chromatic aberration: 0.7") (Rendering engine: "Unreal Engine 5 path tracing, 16K texture maps") }
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