There are three children sitting in a spaceship looking at a screen

A chaotic scene inside the cockpit of a spaceship, where four ren (12–) frantically press buttons and flip switches, trying to regain control. Red warning lights flash, holographic displays show critical system alerts, and alarms blare. The cockpit is futuristic, with curved control panels, floating interfaces, and a panoramic viewport revealing a dark, dense forest below, where shadows move between twisted trees, hinting at pursuing creatures. The seats are too large, designed for adults, reinforcing that they are not meant to be pilots—yet they struggle to lift off as branches and claws scrape against the ship’s hull. Each reacts differently: A boy with messy dark hair and a red scarf grips the flight controls, sweating as he forces the ship upward despite violent turbulence. A girl with ebony skin, colorful streaks in her hair, and a long decorated coat rapidly taps a flickering control panel, eyes locked on unstable thruster readouts. A sharp-eyed boy with afro ebony skin and a utility jacket clutches a communicator, shouting coordinates or a distress call, bracing his boots against the floor. A blond-haired boy with a scribbled notebook tucked under his arm flips through sketches of the ship’s systems, one hand hovering over an “Emergency Override” switch. The ship's interior is sleek but damaged, with sparking wires and shaking panels. The forest outside is thick and foreboding, with glowing eyes visible between the trees. The art style is semi-realistic sci-fi, with dynamic lighting, motion blur, and a cinematic perspective, making the viewer feel inside the cockpit as the ship lifts off into a tense escape.
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A chaotic scene inside the cockpit of a spaceship, where four ren (12–) frantically press buttons and flip switches, trying to regain control. Red warning lights flash, holographic displays show critical system alerts, and alarms blare. The cockpit is futuristic, with curved control panels, floating interfaces, and a panoramic viewport revealing a dark, dense forest below, where shadows move between twisted trees, hinting at pursuing creatures.
The seats are too large, designed for adults, reinforcing that they are not meant to be pilots—yet they struggle to lift off as branches and claws scrape against the ship’s hull.
Each reacts differently:
A boy with messy dark hair and a red scarf grips the flight controls, sweating as he forces the ship upward despite violent turbulence.
A girl with ebony skin, colorful streaks in her hair, and a long decorated coat rapidly taps a flickering control panel, eyes locked on unstable thruster readouts.
A sharp-eyed boy with afro ebony skin and a utility jacket clutches a communicator, shouting coordinates or a distress call, bracing his boots against the floor.
A blond-haired boy with a scribbled notebook tucked under his arm flips through sketches of the ship’s systems, one hand hovering over an “Emergency Override” switch.
The ship's interior is sleek but damaged, with sparking wires and shaking panels. The forest outside is thick and foreboding, with glowing eyes visible between the trees. The art style is semi-realistic sci-fi, with dynamic lighting, motion blur, and a cinematic perspective, making the viewer feel inside the cockpit as the ship lifts off into a tense escape.
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