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A woman in a futuristic outfit standing in front of a circular screen

create a scene that depicts a modern-day witch who has embraced the world of cybernetics to enhance her magical abilities. The artwork should convey the enchanting blend of traditional witchcraft and futuristic technology. Here are some specific elements to include: The Witch's Lair: The setting should be a cozy yet slightly eerie room, filled with magical books, crystal balls, potion ingredients, and antique furnishings. The room should be dimly lit by candles and a soft, mystical glow emanating from her cybernetic enhancements. The Cyborg Witch: The central focus of the artwork is the witch herself. She's a striking figure with a mix of traditional witch attire and cybernetic enhancements. Her clothing should have a witchy, occult aesthetic, with flowing robes, a pointed hat, and an intricate pentagram necklace. Her arms, however, have been upgraded with cybernetic components that incorporate magical symbols and glowing runes. Magical Interface: The witch is in the midst of casting a spell, with a holographic, touch-screen interface floating before her. This interface includes spell incantations, arcane symbols, and digital components, demonstrating her fusion of magic and technology. Spell Ingredients: On a nearby table, there should be a collection of spell ingredients, like herbs, potions, and magical artifacts. Some of these items may have been modified with cybernetic enhancements, blurring the line between the natural and the technological. Familiar: The witch's familiar, perhaps a cat or raven, should be present in the scene, serving as her magical companion. The familiar could also have subtle cybernetic enhancements or glowing eyes. Glowing Runes: The room should be adorned with ancient symbols and glowing runes on the walls and floor, contributing to the magical atmosphere. Aetherial Lighting: Use a combination of mystical, ethereal lighting and cybernetic glows to create a captivating interplay of light and shadow. The contrast between the tradit

create a scene that depicts a modern-day witch who has embraced the world of cybernetics to enhance her magical abilities. The artwork should convey the enchanting blend of traditional witchcraft and futuristic technology. Here are some specific elements to include: The Witch's Lair: The setting should be a cozy yet slightly eerie room, filled with magical books, crystal balls, potion ingredients, and antique furnishings. The room should be dimly lit by candles and a soft, mystical glow emanating from her cybernetic enhancements. The Cyborg Witch: The central focus of the artwork is the witch herself. She's a striking figure with a mix of traditional witch attire and cybernetic enhancements. Her clothing should have a witchy, occult aesthetic, with flowing robes, a pointed hat, and an intricate pentagram necklace. Her arms, however, have been upgraded with cybernetic components that incorporate magical symbols and glowing runes. Magical Interface: The witch is in the midst of casting a spell, with a holographic, touch-screen interface floating before her. This interface includes spell incantations, arcane symbols, and digital components, demonstrating her fusion of magic and technology. Spell Ingredients: On a nearby table, there should be a collection of spell ingredients, like herbs, potions, and magical artifacts. Some of these items may have been modified with cybernetic enhancements, blurring the line between the natural and the technological. Familiar: The witch's familiar, perhaps a cat or raven, should be present in the scene, serving as her magical companion. The familiar could also have subtle cybernetic enhancements or glowing eyes. Glowing Runes: The room should be adorned with ancient symbols and glowing runes on the walls and floor, contributing to the magical atmosphere. Aetherial Lighting: Use a combination of mystical, ethereal lighting and cybernetic glows to create a captivating interplay of light and shadow. The contrast between the tradit

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create a scene that depicts a modern-day witch who has embraced the world of cybernetics to enhance her magical abilities. The artwork should convey the enchanting blend of traditional witchcraft and futuristic technology. Here are some specific elements to include: The Witch's Lair: The setting should be a cozy yet slightly eerie room, filled with magical books, crystal balls, potion ingredients, and antique furnishings. The room should be dimly lit by candles and a soft, mystical glow emanating from her cybernetic enhancements. The Cyborg Witch: The central focus of the artwork is the witch herself. She's a striking figure with a mix of traditional witch attire and cybernetic enhancements. Her clothing should have a witchy, occult aesthetic, with flowing robes, a pointed hat, and an intricate pentagram necklace. Her arms, however, have been upgraded with cybernetic components that incorporate magical symbols and glowing runes. Magical Interface: The witch is in the midst of casting a spell, with a holographic, touch-screen interface floating before her. This interface includes spell incantations, arcane symbols, and digital components, demonstrating her fusion of magic and technology. Spell Ingredients: On a nearby table, there should be a collection of spell ingredients, like herbs, potions, and magical artifacts. Some of these items may have been modified with cybernetic enhancements, blurring the line between the natural and the technological. Familiar: The witch's familiar, perhaps a cat or raven, should be present in the scene, serving as her magical companion. The familiar could also have subtle cybernetic enhancements or glowing eyes. Glowing Runes: The room should be adorned with ancient symbols and glowing runes on the walls and floor, contributing to the magical atmosphere. Aetherial Lighting: Use a combination of mystical, ethereal lighting and cybernetic glows to create a captivating interplay of light and shadow. The contrast between the tradit
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提示词
create a scene that depicts a modern-day witch who has embraced the world of cybernetics to enhance her magical abilities. The artwork should convey the enchanting blend of traditional witchcraft and futuristic technology. Here are some specific elements to include: The Witch's Lair: The setting should be a cozy yet slightly eerie room, filled with magical books, crystal balls, potion ingredients, and antique furnishings. The room should be dimly lit by candles and a soft, mystical glow emanating from her cybernetic enhancements. The Cyborg Witch: The central focus of the artwork is the witch herself. She's a striking figure with a mix of traditional witch attire and cybernetic enhancements. Her clothing should have a witchy, occult aesthetic, with flowing robes, a pointed hat, and an intricate pentagram necklace. Her arms, however, have been upgraded with cybernetic components that incorporate magical symbols and glowing runes. Magical Interface: The witch is in the midst of casting a spell, with a holographic, touch-screen interface floating before her. This interface includes spell incantations, arcane symbols, and digital components, demonstrating her fusion of magic and technology. Spell Ingredients: On a nearby table, there should be a collection of spell ingredients, like herbs, potions, and magical artifacts. Some of these items may have been modified with cybernetic enhancements, blurring the line between the natural and the technological. Familiar: The witch's familiar, perhaps a cat or raven, should be present in the scene, serving as her magical companion. The familiar could also have subtle cybernetic enhancements or glowing eyes. Glowing Runes: The room should be adorned with ancient symbols and glowing runes on the walls and floor, contributing to the magical atmosphere. Aetherial Lighting: Use a combination of mystical, ethereal lighting and cybernetic glows to create a captivating interplay of light and shadow. The contrast between the tradit
负标签
(nsfw:1.5), (bad_prompt_version2:0.8), (bad-hands-5:0.8), EasyNegative, cross-eyed, lowres, ((monochrome)), ((grayscale)), facing away, ((repeating hair)), childish, out of frame, double image, duplicate, morbid, blurred, kitsch, bad proportions, error, (Chinese:1.5), (worst quality:2, low quality:2, normal quality:2), disgusting, poorly drawn, bad art, cartoon, toy, figure, weird colors, picture frame, low contrast, underexposed, overexposed, oversaturated, amateur, deformed, ugly, disfigured, bad anatomy, mutilated, malformed limbs, extra limb, missing limb, floating limbs, mutated hands, poorly drawn hands, deformed fingers, fused fingers, extra fingers, missing fingers, missing arms, extra arms, poorly drawn feet, missing legs, extra legs, irrregular body shape, long body, long neck, multiple heads, cloned face, poorly drawn face, irregular face, ugly eyes, deformed eyes, squint, deformed mouth, crooked teeth, deformed nose, nipples, text, watermark, signature
文本强度
7
步骤
20
采集器
DPM++ 2M Karras
随机种子
2700751343
Clip Skip
1
图片尺寸
608 X 1024
重绘强度
0.2
模型
🦊 Fox Model 🦊
创作
尺寸
1216X2048
日期
Sep 27, 2024
模式
默认
类型
upscale
模型 & 风格
🦊 Fox Model 🦊
Checkpoint
🦊 Fox Model 🦊
Skarlet - Mortal Kombat (mk11face) (1.5/PonyXL)
LORA
Skarlet - Mortal Kombat (mk11face) (1.5/PonyXL)
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#动漫
#动漫美少女
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