A close up of a cartoon game with a road and a castle

,(in pixar style:1.2), Location map On the map, there should be 1.5 - 2 settings with a smooth transition. The main objects (character, level blocks, etc.) are the size of the setting of 5-7 levels each. ,There is a game location: Character on the level (shows the current position) The road is the player's path. Completed level (3-star mechanics) - condition Level not passed is a condition Gate between settings (optional) Environment - the objects of the environment that form the setting. Global lighting, Ray tracing, hdr, rendering, unreal rendering, best quality,8K,"
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,(in pixar style:1.2), Location map On the map, there should be 1.5 - 2 settings with a smooth transition. The main objects (character, level blocks, etc.) are the size of the setting of 5-7 levels each. ,There is a game location: Character on the level (shows the current position) The road is the player's path. Completed level (3-star mechanics) - condition Level not passed is a condition Gate between settings (optional) Environment - the objects of the environment that form the setting. Global lighting, Ray tracing, hdr, rendering, unreal rendering, best quality,8K,"
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